Ping-Hsuan Han, Da-Yuan Huang, Hsin-Ruey Tsai, Po-Chang Chen, Chen-Hsin Hsieh, Kuan-Ying Lu, De-Nian Yang, and Yi-Ping Hung
With the recent advances of wearable I/O devices, designers of immersive VR systems are able to provide users with many different ways to explore the virtual space. Although the use of HMD is quite popular recently, moving around in a virtual space is not as easy as looking around in a virtual space, mainly because position tracking is more complicated than orientation tracking with state-of-the-art technologies. Our goal is to provide the user the first-person perspective and experience of moving around in 3D space like a super human – jump high, glide off, fly with rope, teleport, etc., even without the position tracking technologies.
Ping-Hsuan Han, Da-Yuan Huang, Hsin-Ruey Tsai, Po-Chang Chen, Chen-Hsin Hsieh, Kuan-Ying Lu, De-Nian Yang, and Yi-Ping Hung, ”Moving Around in Virtual Space with Spider Silk.” ACM SIGGRAPH Emerging Technologies, USA, Aug. 2015.